Orochi Leona is a character of series The King of Fighters. She made her first debut in KOF’97 as Mid-Boss and selectable as secret character. She is Leona Heidern after awaken by Riot of the Blood from Orochi power. Let’s us find out how she doing in KOF98UMOL~
Here come playtest video:
Here come Full Skill Translation video (Vietnamese):
Name: Return-Rampage Leona
Fighting Style: Unknown
Age: Unknown
Birthplace: Unknown
Measurement Size: Unknown (84/60/87)
Height: Unknown
Weight: Unknown
Voice Actor: Masae Yumi
Season Tag: Rage
Genre: Berserk Killing, Soul-Stealing Scream
Tag: Orochi Blood, Area, Shield, Counter-Attack, Continuous DMG
Fate 1 (Return-Rampage Leona): Leona XV, Silent Soldier Leona, Rampage Leona
Fate 2 (Blood): King of Dinosaurs, Choi XIV
Fate 3 (Frenzy): Return-Rampage Iori, Ryuji Yamazaki XV
Weapon (Sharp Blade): V-Slasher
Badge (Bloodline): Orochi
Tome (Scream): Streetfight
FightSoul (Bloody Snake): Got 48 Rage when attack. Got 55 Rage when got hit.
Intro: Leona lost herself after being controlled by Orochi’s blood.
Skill (4th Gate – Mighty Military Knife):
Single target, +40% Crit Res and Block Rate. Deal 100% Ultimate DMG.
Heal 25% HP and 200 Rage. Cause “Bleeding” on target (causing Continuous DMG in 2 turn). If own team have Area, absorb 1 “Blood Orb” and “Bleeding” extend to row of target.
Within 2 turn, each time own got hit, -10% Atk of attacker (each stack calculate separately, last 1 turn).
Ulti (SMax – Spinning Spark):
Single target, +45% DMG and Res, +50% Skill Proc and Ulti Res.
Deal 150% Ultimate DMG, increase to 250% if target got “Bleeding”.
Cause “Scream” to main target and surround enemy in 2 turn (-20% Atk and Def, -15% Immune Rate and Heal Rate, stackable, max 3 time if own team got “Area”).
Buff own “Dodge Rate” in 2 turn equal (8% x number enemy got “Scream”). If own do not have “Blood Shield”, consume 1 “Blood Orb” to buff “Blood Shield” (durable equal 65% own HP, when got hit while got Shield, heal 20% loss HP and 100 Rage for own and back-row ally, +5% Def when got hit (stackable), it become 10% if got hit by enemy with “Bleeding”, effect increase Def last 1 turn. If own team got “Area” and own at front-row, all effect apply to back-row ally when got hit).
When “Shield” broke, dispel own negative state even Petrify, use Ulti to Counter (max 3 time per turn).
If Area remain and this Ulti is not Counter-Attack, own will cause “Silent” and “Forbidden Skill” to main target in 1 turn (ignore Immunity).
Deal 100% Splash DMG and 100% Ultimate DMG to targets with “Bleeding” (except main target).
If own in “Berserk Killing” state, got 2 “Blood Orb” and increase 15% Ultimate DMG to all ally in 2 turn.
Passive 1: All Skill DMG ignore Immunity.
Passive 2 (2nd Gate – Berserk Killing):
Increases max HP of all ally (15% at level 1), +55% Atk and Def, +60% Multiplier Res and Suppression.
When debut and revive, +80% Def and Suppression in 2 turn, refresh own Skill. When number of available enemy on the field decrease, regen full Rage and got 1 “Blood Orb” (hold max when debut, max 1-10, the more fighter on the field, the higher number), activate “Berserk Killing” state (all attack ignore 60% Def of target and got 20% “Dodge Rate” in 2 turn).
If there are no ally with Area on field, when debut and when use Ulti, activate “Bloodstained Area”.
+60% Crit Res and Immune Rate to all ally (stack with similar buff). At start of own team turn, regen 200 Rage for own and 1 random ally not full Rage in 3 turn (this effect remain even after own die, last until duration end or being replaced).
When Area remain, +15% Ultimate Crit Res and 45% Def to all ally. First turn when debut, got extra 40% Ultimate Crit Res (stack with similar buff), -10% each turn and convert it into an equivalent amount of Atk until fully converted.
Got “Life Lock” at 60%. When got hit and HP fall below lock ratio, heal 60% HP (not affect Heal Rate), +80% Def and Suppression in 2 turn (stackable but calculate separately, 3 per turn, only trigger once in solo).
Revive once, heal full HP, Rage, and got full “Blood Orb”.
5th FightSoul:
+10~20% Atk and Def.
+5~10% Ultimate Crit Res.
Make sure own Rage Regen is not less than 60%.
—By Nameless Gamer a.k.a Nemuless—

