Return-Igniz China Server Playtest And Full Skill Translation

Igniz, leader of secret organization NESTS has come back as New Year Boss. Let’s find out his animation in playtest and imba Skill Set !

Here come Return-Igniz playtest video:

Video about Return-Igniz Full Skill Translation (Vietnamese):

Name: Return-Igniz
Fighting Style: NESTS-Style
Age: Unknown
Birthplace: Unknown
Height: 189cm
Weight: 85kg
Voice Actor: Norio Wakamoto

Genre: Genesis Transformation, Chain Blade Strike
Tag: Final Boss, Stage, Reduce Atk, Purifier, Counter-Attack, Strike, Chase
Fate 1 (Igniz): Igniz, Igniz 02UM
Fate 2 (NESTS): Krohnen, Original Zero
Fate 3 (Destiny Showdown): K’ XV, Kula XV
Weapon (Power of Light): Radiant Holy Sword
Badge (Divine Appearance): Dazzling
Tome (Special Battle Suit): Taekwondo
FightSoul (Starry Bear): Got 115 Rage when battle start. Got 48 Rage when attack
Intro: The son of founder of NESTS, he can control light in battle. He want to use power of technology to become a God

Skill (4th Gate – Divine Arrow):

Single target, heal 30% HP and absorb 300 Rage from target (when Counter, this Skill not cause Rage)
Treat this as own generate extra Rage equal [300 + (Entropy layer x 15), if this Skill is not Counter, double value]
If this is Counter and Chain Blade layer is fully charge, trigger Chain Blade Strike on main target and 1 random enemy
Within 2 turn, when Chain Blade is fully charged and own got hit, use Skill to Counter
Every 3~8 time Chain Blade Strike trigger (more fighter on both side when debut, higher number), own will use Skill to Counter when got hit (some effect only take effect when open 2nd Gate)

Ulti (SMax – Fission Universe):

Single target, +45% DMG, Res and LifeSteal, +80% Ulti DMG
Got 1 layer “Entropy” (+3% Atk and Def, +7% Pierce Rate and Crit Rate, last 2 turn, stackable but duration do not refresh). If this Ulti got Block or not fully Crit, got 1 extra “Entropy” layer
Buff “Strike” to own row in 2 turn (+25% Atk, Multiplier DMG and Crit Rate, double for own)
Deal 100% Ultimate DMG to main target
Dispel negative state even Petrify and Sleep for 1 random ally (priority who got CC)
In 2 turn, enhance Chain Blade Strike (when trigger, regen 100 Rage, all DMG dealt will inflict 50% same DMG type  to other enemy, calculate separate based on each target attribute)
If “Starry Hall” remain, immediately trigger 1 Chain Blade (if all already trigger, instead charge 2 Chain Blade)
If this Ulti is Chase, switch Ulti to “Holy Light Blade”

“Holy Light Blade”:

Attack a column, inherit all effect of original Ulti except direct DMG
At start of own next turn, regen 400 Rage (stackable)
Trigger 1 extra Chain Blade Strike on main target without consume charge
When all Chain Blade trigger, regardless of whether it is a follow-up attack, switch Ulti to “Fission Universe”

“Fission Universe”:

AOE, inherit all effect of “Holy Light Blade” except direct DMG
Trigger 1 extra Chain Blade Strike on 1 random enemy other than main target without consume charge (some effect only take effect when open 2nd Gate)

His Gate partners are: Krizalid, Zero and Igniz 02UM !

Passive 1: All Skill DMG ignore Immunity. Life Aura: +20% HP to all ally (still remain when own die, multiple Life Aura do not stack, and not take effect when join battle as Striker)

Passive 2 (2nd Gate – Genesis Transformation):

Hindering Aura: Reduce all enemy Atk (35% at level 1, permanent) and 30% Res in 3 turn

+80% Immune Rate, 60% Atk, Def, DMG, Res, Skill Proc, +75% Multiplier Res and Multiplier DMG
Own Rage Regen Rate will never fall below 50%, and whenever Rage reduce, immediately regen 100~300 Rage (lower remain Rage, higher amount)
Immune to Reflect DMG
At start of own turn, dispel negative state, even Petrify and Sleep
When debut, trigger 2 layer Biochemical Chain Blade, after that 1 layer per turn, max 6
Each Chain Blade when trigger provide different effect:

1- +90% Suppression
2- When got hit, heal 10% HP
3- +50% Effectiveness
4- +30% Ultimate Block Rate and Heal Rate
5- +30% Ultimate Crit Rate and Rage Regen Rate
6- +40% Atk and Def

Each time own accumulate 1500 Rage, charge 1 Chain Blade (invalid if not trigger Chain Blade)
When any ally fighter attack (include Chase and Counter), trigger Chain Blade Strike to 1 random enemy (consume 1 charge, deal extra DMG equal 16 time own Atk and 40% Ultimate DMG)
There is chance equal [10% + (2% x Entropy layer)] cause 1 extra Chain Blade Strike without consume charge on 1 random enemy
Whenever ally use Counter and own got full Rage, consume all Rage to Chase by Ulti. If got CC, consume 1 charge to dispel negative state even Petrify
When debut, got 100% energy for “Battle Suit” (got “Life Lock” at 60% till run out of energy)
When got hit and HP < 35%, consume (47% – current HP) energy of “Battle Suit” (max consumption up to 27%) to dispel negative state, even Petrify and Sunder Armor, heal full HP and 500 Rage, trigger “Enhance Protection” in 1 turn (+100% Def, Res and Multiplier Res, double Heal effect from Biochemical Chain Blade)

Trigger 1 Chain Blade (if all trigger, refund 2% energy for “Battle Suit”) and charge all Chain Blade
First turn when debut, got 1 layer of “Enhance Protection”, -50% Ultimate DMG received and immune Stun
During enemy turn, if only own remain or “Battle Suit” run out energy, immediately got 1 layer of “Enhance Protection” which last 2 turn and enter “Invisible” state (last till own next turn), this effect trigger once per match (invalid in solo)
When debut, pull all fighter into “Starry Hall”
+30% own Atk, DMG and Res, +50% Def (other ally got 50% effect of this buff, stack with similar buff)
-40% Regen Rate of all enemy (ignore Immunity). Enemy got hit by Chase or Counter will not cause Rage
Own immune Paralyze
Each time trigger Chain Blade Strike, +1% energy for “Battle Suit” (max energy by this effect is 10% per turn, if run out of Energy, it must be restored to 15% to trigger “Life Lock” and related effect)

5th FightSoul (Starry Soul):

1 star:

+11% Atk, Def, max HP to all ally
When debut, active 1 extra layer Biochemical Chain Blade, each time trigger Chain Blade Strike regen 50 own Rage
+12% own Ultimate Crit Rate

2 star:

+12% Atk, Def, max HP to all ally

+14% own Ultimate Crit Rate

3 star:

+13% Atk, Def, max HP to all ally

+16% own Ultimate Crit Rate

4 star:

+14% Atk, Def, max HP to all ally

+18% own Ultimate Crit Rate


5 star:

+15% Atk, Def, max HP to all ally

+20% own Ultimate Crit Rate

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